What’s cool is how this super simple concept is built upon to create a shocking amount of diversity. Puzzles unlock doors, control bridges, open boxes, and even activate other puzzles.įor the unfamiliar, every puzzle works off of the same basic principle: trace a line from a circular starting point to the end of the line. It’s also full of puzzles – so many puzzles – that are hidden all over the place. The world looks beautiful in its simplicity, with a bright and cohesive look that pushes shapes and colors over textures.
Everything I enjoyed about The Witness the first time around is here.